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September, 2019

Role: Designer, Artist, Programmer

Physix's highlights my first real attempt to make a game back in 2019. Construct 3 helped me learn the basics of game engines, and acted as a great point to move forward into Unity and eventually Unreal 5.

"I plan on remastering this game within Unity in the Future"

My core takeaway from this project was the importance of the game development process;Ideation, Prototype ,Alpha , Beta and, Gold, and how iterative development leads to intuitive design.

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