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Move/Jump: Arrow Keys | Shift timeline back: R
September, 2019
Role: Designer, Artist, Programmer

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Logov2

Logo

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Physix's highlights my first real attempt to make a game back in 2019. Construct 3 helped me learn the basics of game engines, and acted as a great point to move forward into Unity and eventually Unreal 5.
"I plan on remastering this game within Unity in the Future"

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My core takeaway from this project was the importance of the game development process;Ideation, Prototype ,Alpha , Beta and, Gold, and how iterative development leads to intuitive design.
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